Various small features from Call of Duty: Black Ops are present, but not on as wide of a scale as compared to World at War. Gameplay components are implemented, with some parity differences, but most World at War maps and their gimmicks are not yet represented. The game itself is mostly feature-equivalent with Call of Duty: World at War on a generic level. The main purpose of this hub repository is to serve as a place to host nightly builds as well as a means of bug reporting on a game-wide (non-component) scale. This is the main/hub repository for NZ:P, the Call of Duty: Zombies de-make powered by various enhanced forks of the Quake engine, and has been in development since 2009.